# Level Editor

##

### Level creation

### Graphs and Level Changers

The graph moving creatures that are offline. General rules for placement of points of graphs:
Point of graphs should be located at a distance of 20-30 meters apart.
If the geometry is complicated - at 10 meters.
From every point of the graph must be visible at least one more point.
In order to Creature could go from one point to another graph that is on another level, it is necessary to point properties of the graph in section Spawn -> Items -> graph_point -> Connection to Level name parameter to specify the name of the level at which the creature must pass and in the Point name parameter to specify the name of the point of the graph in which creature should go.

Level Changer is used to move a player from level to level.

For lauching Level Changer to work, you must attach it to shape (at the entrance to which, the player will be offered to pass at next level). Then in the properties section Spawn -> Items -> level_changer, in setting Level write the name of level at which the player must pass, and set the value for Level point to to indicate the point of a graph in which the player must pass. After the transition, the player will look in the direction in which the check points of the graph shows.