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Lost Alpha SDK from src for XP/Win 7
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v.2.6 - 04.01.14(gri,sky)

- ALL EDITORS: new splash screens

- ALL EDITORS: speed optimization

- XRLC: lightmap fix, memory leak fix

v.2.5 - 30.10.13(sky)

- ALL EDITORS bugfixes: bugtrap window for sdk

- ALL EDITORS bugfixes: os check added, no longer need key -editor

- ALL EDITORS bugfixes: added support for current la configs

- XRAI: updated for current Lost Alpha configs and engine features

v.2.3 - 15.04.13(sky)

- AE bugfixes: fixed export motions if change render style

- LE bugfixes: Objects->Library Editor->Make Thumbnail now works

- added to AE: import/export surfaces (shaders settings for materials)

- added to LE: buttons to show/hide spawn sections with same name

v.2.2 - 02.04.13(sky)

- LE bugfixes: now you don't need to set entity data for new profile from sketch after you changed old one, all entity data saved.

- LE bugfixes: Rotate button no longer "flipped".

v.2.1 - 29.12.12(sky)

- LE bugfixes: Random Rotate button values fixed

v.2.0 - 15.12.12 (skyloader, griph00n, little lox)

- ALL EDITORS bugfixes: all buttons/windows fixed for win 7, key -editor

- ALL EDITORS bugfixes: Sounds->Synchronize Sounds fixed

- ALL EDITORS bugfixes: weather changing in options works propetly now

- ALL EDITORS bugfixes: thm location fixed, now in rawdata/textures

- AE bugfixes: playing animations in Engine mode and exporting to omf fixed

- AE bugfixes: Clip Maker seems works now in Engine Mode(click append, then add animation by drag/drop to timeline)

- LE bugfixes: Spawn stick works propetly for all spawn objects (you can disable what you don't want add to spawn)

- LE bugfixes: single waypoints now can be moved precisely with x,y,z coordinates in properties

- added to AE: Bone Parts->Save to/Load from (ltx)

- added to AE: Antirevert bone joins button

- added to LE: Options->Render->Draw flagshtoks

- added to LE: Random Rotate button <?> for spawning trees

- added to LE: 'Not for All' button when objects for map not found

- added to LE: Preferences->Objects->Loading->Check version of objects at loading time

- added to LE: Spawn stick for single waypoints, you can now disable them too

- some little more asserts, checks and other fixes...

v.1.1

-fixed spawn version bug in LE

-updated xrsefactory

v.1.05

-die eureka log, please really, hope i won't see you again

v.1.04

- fixed "focus" bug, now no more error when changing map without clearing in properties

- no need to change fsfactory.ltx in binaries, use as it is

- allowed bigger waypoint names

- some little more asserts, checks and fixes...


v.1.03

OpenAL32.dll as MFC static library, added designide60.bpl. 

Win XP should work, i'm sure! definitely! :))

v.1.02

Added missing correct versions of elpackB6.bpl, elpkdbB6.BPL, elpproB6.BPL.


v.1.01

Rebuilded under Win XP, fully compatitable.

v.1.00

Initial release for Win 7.