Версии История Прибоя

Материал из Моддинг трилогии S.T.A.L.K.E.R. - modFAQ.RU | +TES/Fallout
Версия от 12:15, 1 августа 2026; Aka sektor (обсуждение | вклад) (Новая страница: «{| class="wikitable" style="float:right; margin-left:0.8em; clear:right; text-align: center; font-size:12px; width: 300px;" |- | '''Относится к странице''' | История Прибоя |- | '''Последняя версия''' | 1.1.3 от 11 августа 2009 года |- | '''Первая версия''' | 1.0 от 27 января 2008 года |} === 1.1.3 от 11 августа 2009 года === Update 3<ref>[https://www.moddb.c...»)
(разн.) ← Предыдущая версия | Текущая версия (разн.) | Следующая версия → (разн.)
Перейти к навигации Перейти к поиску
Относится к странице История Прибоя
Последняя версия 1.1.3 от 11 августа 2009 года
Первая версия 1.0 от 27 января 2008 года

1.1.3 от 11 августа 2009 года

Update 3[1].

General fixes & suggestions to fix by NatVac:

  • fixes of vanilla waypoint bugs (agroprom and military) which caused crashes
  • fixed military level kamp with monoliths
  • fixed weapon descriptions + names
  • fixed missing items from death_generic
  • fixed ammo issues with npcs
  • fixed missing ogg comment on pkm reload
  • fixed delayed sound on vintorez
  • fixed stalkers + fireplace issues
  • fixed ecolog sidequests
  • implemented Dunin Ammo mod

General changes by us:

  • fixed blowout spawn bug in underground levels
  • altered trader prices
  • traders and stalkers wont buy antidote
  • fixed x18 lab antidote (was somehow missing from the blue stash, plus it is added to an other stash too)
  • fixed the "not so nice" yellow flowers in all levels (they were too big)
  • recompiled cordon's details with new grass
  • recompiled agroprom's details with new grass
  • some objects were deleted from levels to speed the game up a bit
  • fixed bug with collision of spawned stashes, while somehow the priboi house stash visual object still flies sometimes, but without collision and sound (since the box is just visual, the stash is still on the ground, so search there if this bug happens)
  • removed the monolith crystal particle from sarcofag (it was not needed, since the stone was moved away to garbage)
  • removed the flames from the rooftop at stancia1-2 (since the story happens 1 year after shoc story...)
  • removed the generator blue effects from stancia2, since marked one destroys them at monolith control 1 year before priboi story
  • removed stancia 2 hot air effect, which caused slowdowns on older pc-s
  • fixed kamp at military for the arriving monolith guys

Благодарности:

  • While we are working hard on Lost Alpha, we are glad, that NatVac decided to help with releasing this 3rd patch for Priboi Story 1.1.
  • Dunin Ammo Agregation mod by IG2007
  • Lee28 & Kaidonni for helping with test

1.1.2 от 1 сентября 2008 года

Update 2[2][3].

Изменения:

  • We noticed that the light fix was left out, so we added it back.
  • Also noticed that an other npc uses Kruglovs name too, and well, we should have only 1 kruglov in game. :) We fixed that.
  • Also noticed that quest documents can be dropped, but its not okay. Fixed that too.
  • There was a typo in a document, so we fixed the codes, now you will be able to open the radar codedoor.
  • Bes's quest was bugged, we fixed it.
  • Commander decided to visit agroprom, fixed
  • If you pick up a task document, it will go to your pda, and disappear from your inventory. You will find it in Encyclopedia "Top Secret Documents" section
  • If you pick up a document that is not target of your task, it will only go to your Encyclopedia and disappear from your inventory, if you get that task
  • Only task target documents will disappear. The Sids letters, and brown suitcase is not mission item, it will stay in your inventory.
  • Encyclopedia missing entries (ammos) were fixed
  • Other small unnoticable fixes :)
  • Colonel Petrenko is now immortal, like the Arena Manager, it was needed to keep him alive from instant bar attacks
  • Rare army warehouse bug fixed with smart terrains
  • Icons of mp5k and mp5 were fixed
  • Saiga12c strap position fixed (thx to Kanyhalos)
  • Traders were fixed (they buy artefacts, but they wont sell them, and they wont buy antidote, only sell)
  • Widescreen support for inventory, trading windows by Nandersen & ZRP (full readme included)
  • Weather fixed at underground labs, no more rain :)

1.1 от 10 августа 2008 года

Update 1.

Изменения[4][5][6]:

  • New main menu music by MoozE
  • Removed the flames from the reactor (it looked weird 1 year after shoc story, also now it looks cooler at nights)
  • Many item got new place, so if you played 1.0, you don't need to fear, that it will be boring, also codes were changed!
  • Your house got a marker on the map
  • While you are underground, a blowout can happen, it has no sideeffects yet in 1.1 but at least it helps you to know, not to leave the safe area for a few minutes
  • New blowout, we removed the old one completely
  • Blowout kills the birds (all of them will fall down, after a while they will re-appear)
  • Blowout can be customized in blowout.ltx (turn on-off for blowout, birds, mutants, psy, by the way, the psy is disabled by default, kill the birds is on, kill mutants is off)
  • Found codes will appear in your diary, so you don't need to check all documents again if you need them.
  • Blowout hideouts will be marked on pda map 1-2 minutes before the blow.
  • After the blowout ends and you are in hideout, you will get an on screen note, that it is safe, and you can go out again
  • Realistic weapon configs
  • New weapon sounds
  • 7 new drivable vehicles (red and blue bus, gaz, lada, new kamaz, zaz986, zil131)
  • Traders were finetuned, and we put back the infoportion type trading, so you can't buy everything at first, you need to complete several quests to allow traders to sell you more. Of course their prices are always different, and they sell different stuffs. You can only buy detectors and ecolog stuff from Ecologs, Barman won't sell antidote, and devices. Duty will sell only duty related things. Also they give low prices for your items, so it's not as easy as it was in 1.0
  • Underground levels now have ambient music, because before there were no music at ug levels
  • Better damage system. Now it's real hard and challenging on harder difficulties, but also it's not easy on novice mode.
  • 6 new food type (sardina, olives, corn, preserved meal, ratpie, peanut)
  • New wpns (21 new) (credits and list below) and they are added to npcs, and traders, balanced of course
  • If you kill one of your friends, you will get warning, after 2nd warning they will turn into hostile
  • Scary storm, realistic thunder sounds from stormchasers (RHumphries, SpeedY, FreqMan, Charel Sytze)
  • Better, scarier lightnings during storm (sometimes they are real close)
  • Tweaked weather, brings back the old feelings
  • More darker nights
  • cutout mutants have now monster-parts (cat head, izlom hand, poltergeist brain, tushkano body that you can eat)
  • For maximum graphics quality, we recommend to use Sky4ce 1.81 mod.

Исправления:

  • sleeping bag fix included from 1.0
  • fixed item descriptions (added the missing ones, and corrected the old)
  • items fixed, now you can't sell your own pda and bolt and binoc
  • crash on death fixed
  • bar warzone fixed, other factionwar zones fixed, now you won't become enemy to duty and loners, if you help them
  • pda map color matches the current summer season in zone
  • now cigarette works fine, so it reduces health, but reduces hunger too as in real life
  • the blue energy drink fixed, it's stronger now, and of course costs more
  • the minimap was fixed too to match current season color
  • the slowest levels were fixed, now garbage runs much better
  • npcs use the new wpns too, also it depends on rank
  • some respawns fixed or altered
  • some labs were empty, until now
  • fixed blowout spawn (no more ridiculous things, also no more artifacts out of level border)
  • bridge major fixed (you can talk him anytime)
  • blockpost commander fixed (not wandering around Radar and Pripyat so you can finish your quests)
  • fixed vodka task
  • bridge mayor, blockpost commander got god mode, since they are important npc-s (they were almost immortal in 1.0 too)
  • more detailed mission descriptions (some of them have photos attached)
  • disappearing documents and items fixed
  • many npcs were removed from cordon, since it was flooded with soldiers, and the game was slow a bit :)
  • better task descriptions, some of them has images too
  • fixed npc trading, now they wont sell their guitar, harmonica, pda and weapons anymore, but they still buy anything
  • arena fixed, now you won't fight with soldiers, and Arnie is immortal
  • ppl needed more mutants at yantar, and other mostly empty levels, so blowout will spawn more stuff, each level has at least 20 or 30 different spawn point for monsters
  • other little tweaks (nothing big, and nothing important but needed)

Использованы наработки:

  • Ambient music by MoozE
  • Weapon skins by Pollux
  • Some npc skins by Siro
  • Some skins by Marco M
  • Darius6 weapon and storm sounds from Sound Overhaul
  • Some more real thunderclap sounds recorded by stormchasers (RHumphries, SpeedY, FreqMan, Charel Sytze)
  • Vehicles by Andrei Gerasimov (dez0wave coopeative)
  • PLR Realistic Wpns mod 2.5
  • Pkm & P90 and Mosin Nagant + Mosin Nagant Scoped (author: Gosuke)
  • AK47 and PPSH (authors: Dester & Zereset)
  • BM16 Long Rifle (author: Loxotron, GSC)
  • Saiga 12c (authors: Tambovski, BarbAn, S_Cream_Err, Fantom Oblivion, xStream, lez0)
  • Benelli M1 Short (authors: Twinke Masta, Thanez)
  • PP-19 Bizon (authors: cryomerk, readersdigest, Millenia)
  • FN2000 Old (author: Z.E.N., GSC)
  • Kriss Super V (authors: RedRogueXIII, SilentAssassin12, Twinke Masta)
  • Ingram MAC10 (authors: Pete, Millenia)
  • MP7 (authors: Schmung, the_tub, SureShot, DarkElfa Ž, Thanez)
  • OTS-33 (authors: Kimono, Millenia)
  • Steyr TMP (authors: Logger, Thanez)
  • TEC-9. (authors: Z.E.N.)
  • Groza 2 (author: Z.E.N., GSC)
  • Mp5K (authors: Z.E.N.)
  • AK103 (authors: Z.E.N.)
  • Sr3 Vihr (authors: Z.E.N.)
  • Walter 99 (authors: Z.E.N.)
  • Toz34 sawn off (author: Z.E.N., GSC)
  • Particles.xr file for weapons merged by EggChen.
  • The models of counter strike weapons and textures created by: Twinke Masta, Thanez, cryomerk, readersdigest, Millenia, Pete, Schmung, the_tub, SureShot, DarkElfaŽ, RedRogueXIII, SilentAssassin12, Logger, Dav0r, Downloadable Skillz, Kimono, GigantoR, Kurgan, Rionname. These models were animated and edited for stalker compartiblity by: Z.E.N.

1.0 Patch 1 от 28 января 2008 года

  • Исправлена проблема со спальным мешком[7].

1.0 от 27 января 2008 года

  • Первый публичный релиз[8].

Источники

  1. "Priboi Story 1.1.3 Patch for 1.0005" moddb.com 16.08.2009 Архивировано 15.07.2010
  2. "S.T.A.L.K.E.R. - Priboi Story 1.1 (FIX 02 For 1.0005 Patch)" priboi-story.extra.hu 01.09.2008 Архивировано 09.09.2008
  3. "Priboi Story 1.1 Update for 1.0005 OUTDATED!!!" moddb.com 22.12.2008 Архивировано 04.01.2009
  4. Файл readme.nfo
  5. "Priboi Story 1.1 Patch Release" priboi-story.extra.hu 20.08.2008 Архивировано 13.09.2008
  6. "Priboi Story (v1.1)" moddb.com 21.08.2008 Архивировано 25.09.2008
  7. "News / First patch" priboi-story.extra.hu 28.01.2008 Архивировано 00.00.2000
  8. "Priboi-Story Mod is out!!" priboi-story.extra.hu 27.01.2008 Архивировано 30.01.2008